Terrain family
Understanding the Landscaping module
Create menu
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You can use this tool to define plant objects to which you can assign attributes from a catalog (for example, Bruns master articles). |
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You can use this tool to place plants individually, along a line or in an area. In addition, you can place plants in layouts. They are represented by symbols from the drawing symbol regulations. |
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You can use this tool to define symbols as outdoor objects. |
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You can use this tool to create paths and pavement. |
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You can define the height of architectural elements by entering values for the top and bottom levels relative to an imaginary pair of reference planes. This tool defines the position of these default reference planes. By default, every file has its own imaginary pair of planes. These are generally referred to as ‘default reference planes’ or just ‘default planes’. The planes (which are parallel, invisible and extend to infinity) are located horizontally in space and are set to 0 and 2.50 for the lower and upper plane, respectively. Custom planes have precedence over default planes. In other words, an architectural element delimited by a pair of custom planes will adjust to the height imposed by them, except for the parts of the element which extend beyond the boundary of the custom planes (in which case it will assume the height imposed by the default planes). |
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You can use this tool to create a label style. A label style may include all kinds of elements (e.g., lines, circles ...). You can also associate label styles with attributes such as occupancy or floor area. Using formulas, you can make the type of attribute dependent on specific values. For instance, you might want the label to include text if the room exceeds a certain height. The attributes serve as placeholders: the actual values of the architectural element are only calculated and displayed in the label when the label style is used to label an architectural element. In the same way as smart symbols, a label style can consist of a number of foils. The level of detail in a label can thus be higher at 1:50 than at 1:100. |
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You can use this tool to determine the height of architectural components. |
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You can use this tool to label all architectural elements, advanced elements, instances of smart symbols and objects created in the Object Manager module at a later stage. |
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You can use this tool to number architectural elements. |
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You can use this tool to create reports for plant objects, trees and paths. These reports can be sent to the printer and imported as PDF files to the document. |
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You can use this tool to create a legend for plants or pavement placed in the current document. Legends can update automatically (depending on the setting you make). |
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You can use this tool to convert 3D elements to planes. |
Change menu
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You can use this tool to display and modify the architecture-specific properties of any architectural element. You can also change different architectural elements in a single operation. |
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You can use this tool to show or hide junction lines (for example, the lines where walls intersect). |
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You can use this tool to update the labels for all the architectural elements in the loaded, active documents. In the case of large circular spaces (e.g., rooms based on a 2D circle), the area is calculated according to pi and labeled. |
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You can use this tool to delete component numbers assigned to architectural elements. |
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You can use this tool to restore the three-dimensional view of architectural elements. |
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You can use this tool to find architectural elements. |
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You can use this tool to replace one or more label styles of the same type with another label style. |
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You can use this tool to add areas to hatching, patterns, fills, bitmaps or architectural elements (slabs, rooms, net stories, floors, ceilings, roof covering) or remove such areas. |
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You can use this tool to split hatching, patterns, fills, bitmaps and architectural elements (walls, columns, slabs, beams, upstands, rooms, net stories, floors, ceilings) into two parts. This can be useful if you need to split up the 3D plan while creating the layout. |
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You can use this tool to merge two areas of hatching, patterns, fills, bitmaps and architectural elements (walls, slabs, beams, upstands, rooms, net stories, floors and ceilings) to form a single element. |
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You can use this tool to fillet elements. |
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You can use this tool to change the attributes of plant objects. |
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You can use this tool to change the attributes of plants, outdoor objects and paths. |
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You can use this tool to find and replace individual plant objects or all the instances of a plant object. |
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