Contents

Index

Introduction to rooms and surfaces

Module(s): Rooms, Surfaces, Stories

General information on rooms

A room is a three-dimensional architectural element from which you can extract a lot of information. Rooms can be created very quickly in the three-dimensional building model using the program's auto-room feature - this is useful when you quickly want to check the current floor area, for example; they can, however, also be entered individually. In this case, enter the finishing surfaces like floor covering, coats of paint or wallpaper in a single operation. If the finishing surfaces do not cover all your needs, define special surfaces like tiling patterns on a wall, or a different floor covering around an open fireplace.

Entering rooms and associated surfaces

The following tools are provided for creating rooms in the Rooms, Surfaces, Stories module:

Calculating floor area in compliance with regulations

Special room-specific elements

Besides the vertical surfaces, ceilings, floors and baseboard which you enter on the Finish tab in Room, there are additional room-specific elements such as special surfaces and baseboard. These are entered individually and can be used to enter a tiling pattern, for example, or a different floor covering around an open fireplace.

These special surfaces and baseboards are defined using the following tools:

Vertical Surface

Ceiling

Floor

Baseboard

These elements are also treated as architectural elements. They can be assigned different heights, attributes, etc.

Important differences between the Room, Vertical Surface, Ceiling, Floor and Baseboard tools:


Room

Vertical surface, ceiling, floor
Baseboard

  • Has volume, floor area and perimeter
  • Information on the types of vertical surfaces, ceiling, floor, baseboard (‘finish specifications’) can be assigned to the room when it is entered or later.
  • Possible to enter all surfaces in one go
  • Have area (length in the case of baseboard)
  • The material is defined when the element is entered
  • Can be created independently of rooms anywhere in the workspace (but if you place the first point on the outline of a room, the element becomes associated with that room)
  • Vertical surfaces, ceilings and floors (‘special surfaces’) have a higher priority than ‘finishing surfaces’ and will intersect them at points where they meet

Defining or modifying the surfaces in a room later

You can use the following tools to later define or modify the finishing specification of a room (the room must already exist):

Important differences between the Finish Specifications, Redefine Rooms, Surfaces, Stories tools and the Vertical Surface, Ceiling, Floor and Baseboard tools:

Finish Specifications
Redefine Rooms, Surfaces, Stories


Vertical Surface, Ceiling
Floor Surface, Baseboard

  • Assignment of material and finishing coats to all the areas in a room in a single step (e.g., if all sides are to be plastered and painted, or in the case of a parquet floor).
  • The assignment is not externally visible.
  • Only possible with rooms.
  • Each surface that is created can be covered with different materials.
  • The Vertical Surface tool only creates vertical, lateral surfaces. The location and size of these surfaces is arbitrary.
  • These are ‘visible‘ elements that are also displayed in isometric view.
  • Use these tools to enter special surfaces (e.g., tiling patterns, floor tiles around a fireplace in a parquet, etc.)



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