Contents

Index

File formats and paths in animation

Module(s): Animation

Below is a list of the data formats generated in Allplan's Animation, Paint, Shadow and Scan modules when you save images, movies or settings.

Note: You can structure the office standard by creating subfolders in ...\STD\design. For example, you can save timber surfaces or floor coverings in separate folders, which considerably facilitates the process of selecting surfaces. The surf files and the associated texture files must be in the same folder.

Note: The program saves custom surfaces (and bitmap areas) in the project in which they are used. This ensures that all the settings of a project are available after it has been imported or exported. All surf files and the associated texture files used are copied to the project folder (”design\” subfolder) and then read from there.
If the properties of a custom surface in the office standard differ from those in the project folder, the program will issue a message and you can select the setting you want to use.


Format


Module


Description


Function


Destination path

Import/
Export

3ds

Animation

3D studio
file

Export to VRML, DAE, KMZ, 3DS, U3D

External
...\EXTERN
(possible to change)

Export

Avi

Animation

Avi animation
file

Record Movie

Project
...\PRJ
(possible to change)

Export

c4d (R12)

Animation

CINEMA 4D
file (recommended format)

Send to Cinema 4D

External
...\EXTERN
(possible to change)

Export

dae

Animation

COLLADA file of the 1.4.1 and 1.5.0 formats

Export to VRML, DAE, KMZ, 3DS, U3D

Project
...\PRJ
(possible to change)

Export

kmz

Animation

Google Earth file

Export to VRML, DAE, KMZ, 3DS, U3D

Project
...\PRJ
(possible to change)

Export

Lit

Animation

Animation
light file

Set Light for Project

Project
...\PRJ
(possible to change)

Import and export

Pal

Paint, Animation

RGB
color palette
file

Fill
General RGB colors

Office standard
...\STD
(fixed)

Import and export

Common
bitmap
formats

Animation

Render
results

Render
Record Movie

Project
...\PRJ
(possible to change)

Export

Rlc

Scan

Scanned images

In the Scan module in general

Project
...\PRJ
(fixed)

Import and export

Sur

Animation, Shadow
modules

Basic color surface
file

Set Surface (animation and shadow)

Project
...\PRJ
(possible to change)

Import and export

Surf

Animation

Animation
surface
file

Set Surface (individual surface)

Office standard
...\STD\design;
when used also in the project

Import and export

Common
bitmap
formats

Animation

Texture files for Animation (bmp, tga, tif, jpg, ...)

Textures

Freely definable, saved in the
...\STD\design office standard;
when used also in the project

Import and export

u3d

Animation

Universal 3D
file

Export to VRML, DAE, KMZ, 3DS, U3D

External
...\EXTERN
(possible to change)

Export

Vie

Animation

Animation
camera file

Set Camera Path

Project
...\PRJ
(possible to change)

Import and export

Wrl

Animation

VRML file
(VRML 2.0, version 16
and later)

Export to VRML, DAE, KMZ, 3DS, U3D

External
...\EXTERN
(possible to change)

Import and export



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