Using the mouse in navigation mode
In most cases, you will use the mouse to navigate your model in navigation mode. In addition, you can use a number of shortcut keys to navigate or control camera positions you have already defined.
The shortcut keys shown in bold are also on the shortcut menu.
Overview of shortcut keys
Shortcut key |
Tool |
F2 |
Render |
F4 |
Open new animation window |
SHIFT+F4 |
Open new animation window for selected elements |
F5, |
Zoom All |
F6 |
Zoom Section |
ALT+HOME |
Starting position |
ALT+END |
Camera horizontal |
ALT+LEFT-ARROW |
Takes you back to the previous view |
ALT+RIGHT-ARROW |
Takes you to the next view |
PAGE UP |
Previous camera position |
PAGE DOWN |
Next camera position |
SHIFT+PAGE UP |
Camera is taken up one floor |
SHIFT+PAGE DOWN |
Camera is taken down one floor |
SHIFT+CTRL+S |
Save contents of viewport as a bitmap |
LEFT-ARROW, RIGHT-ARROW, UP-ARROW, DOWN-ARROW |
Rotate view about target point |
Backspace |
Takes you back to the previous view |
SHIFT+Backspace |
Takes you to the next view |
CTRL |
Switch to a different camera mode: |
CTRL++ (on the number pad) |
Enlarge View |
CTRL+- (on the number pad) |
Reduce View |
CTRL+F4 |
Close current viewport (animation window and design viewport) |
CTRL+F6 |
Switch between current viewport and viewport(s) in the background (e.g. between animation window and viewport in which you are drawing) |
Double-click element in animation window |
The Properties dialog box of the element opens. You can modify the properties of the element. |
CTRL+double-click element in animation window |
The Format Properties dialog box of the element clicked opens. You can modify the element’s format properties (pen thickness, line type, color, layer). |
SHIFT+double-click element in animation window |
The Surface Properties dialog box opens. You can assign a custom surface to the element clicked or modify this surface. |
CTRL+SHIFT+double-click element in animation window |
The Surface Properties For Color x dialog box opens. You can define or modify animation surfaces of all elements with the same color. |
CTRL+SHIFT+ |
The Surface dialog box opens. You can assign surface properties like textures (incl. luster, reflection and transparency) to each drawing and pen color in order to simulate a material. In addition, you can set the background color for the animation window. |
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