Contents

Index

Sphere mode, camera mode

Using the mouse in navigation mode

Sphere mode

In Sphere mode (default setting), the camera is guided on an imaginary sphere around the target point located at the center of the sphere by pressing and holding the mouse button while dragging. In other words, the position of the camera (the eye point/observer) changes. The target point is static. The target point should be as near to the object being animated as possible.

Sphere mode is especially useful if you want to rapidly view an object from all sides.

Camera mode is better for viewing objects from the inside (see below). Press and hold down the CTRL key.

Tip: In addition to or as an alternative to the mouse, you can use the SpaceNavigator to move in animation windows.

Note: It is the observer that moves, not the object!

The following movements are possible:

Turn camera about object on the surface of an imaginary sphere:

Hold down the left mouse button.
Cursor shape:

Move camera laterally/up/down

Hold down the left mouse button.
Cursor shape:

Move camera towards/away from object:

Hold down the right mouse button.
Alternative: move mouse wheel
Cursor shape:

Camera Mode

In Camera mode (press and hold down the CTRL key), you control the camera's viewing direction by pressing and holding the mouse button. In other words, the position of the camera (the eye point/observer) does not change. The viewing direction (the target point) changes. This way, you can quickly view the building from all directions.

Sphere mode is better for viewing an object from all sides (see above). Release the CTRL key.

Note: It is the observer that moves, not the object!

The following movements are possible

Turn camera:

CTRL + hold down the left mouse button.
Cursor shape:

Move camera laterally/up/down

Hold down the left mouse button.
Cursor shape:

Move camera towards/away from object:

CTRL + hold down the right mouse button.
Alternative: CTRL + move mouse wheel
Cursor shape:

Tip: As soon as the cursor reaches the edge of the screen, it appears again on the opposite side.

You can use Animation Window Properties on the shortcut menu of the animation window to define the sensitivity and direction of the mouse.

Note: In sphere mode the target point of the camera is static; this mode is particularly useful for viewing a building from all sides. To facilitate intuitive navigation within buildings, you can enter a value for the Minimum offset for navigation mode and mouse wheel option. Allplan will automatically switch to camera mode as soon as the offset is less than this value. The default setting is 1 m. You can find this option in the Options - Desktop environment - Mouse and crosshairs - Mouse area.



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