Placing bent-up meshes freely

Tool(s): FF Components

You can use Freehand to freely place bent-up meshes you created with the FF Components tool First, an entire mesh is placed. The length of the mesh is then modified. If the maximum length of the mesh is exceeded during the process, a new bent-up mesh is automatically created.

This placing option is only available when Reinforce with 3D model is selected and you have created the bending shape in a 3D shell and selected manual placement.

To place a bent-up mesh freely

  1. Set the placing mode to Freehand and click OK to confirm.
  2. If you have placed bent-up meshes before, click an existing view. Otherwise, define the viewing direction. A number of drawing aids are provided in the input options to help you define the line for the viewing direction.
  3. Enter parameters for the mesh on the context toolbar.
  4. Click OK to confirm the settings.
  5. Place the mesh as required. Use the data entry tools provided on the context toolbar.


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